Players score similarly after the third age, then whoever has the most glory wins. I do think that this design is definitely good enough to warrant a second edition with some more factions. It goes from two to six and plays well at all of them. These changes can shift attention/value towards or away from the game board. Or even goal cards that gave you points for having majority of certain regions like Blood Rage or Mission Red Planet has. At the end of the first age, whoever has the most tokens in a region scores the glory shown on the first token. Ethnos, however, figures out how to turn this idea completely on its head. • Difficult to use and ugly control markers. It just doesn't work for me as it is. You'll also choose a card in the band to be the "leader", playing it at the top of the band. RULES: The rules here are pretty simple. Tahsin loves games that tell stories through their play structure. You can also Narrow by binding, model, genre and Brands or opt for one of our ethnos board game feature picks. A lot could have been done in terms of more refined production values to spice this offering up and raise gamers hopes for future CMON games. I keep them in plastic baggies too, so I don’t even bother using the tray. That sounds awesome, right? I do agree with SUSD's analysis: it looks so plain that people just pass up on it. We review Ethnos, the set collection and area control board game published by CMON Games. Posted by 3 months ago. The card quality is pretty average as is the board's. If the colored region that matches your leader has less of your own control tokens than cards in your "band" then you can add 1 more of your control tokens to that region. A prettier second edition would definitely be a 10. A review is an opinion, not a statement of fact, I feel like some readers are confusing this. log in sign up. The GOTW archive and schedule can be found here. And as much as I love Mission: Red Planet, I often feel that I have very little control over what my score at the end is. If there's a new edition with new art and colours, I'd place order immediately because anything different would be an improvement. React to the actions of the other players and even if that means conceding the 10 point areas to fully control lesser areas that is fine and can be very powerful. 27. On the other, it is much easier to tie in multiple areas (although boring). The gameplay is fabulous. Ethnos?". The rules for 2-3 player are a little different but they pretty much just scale the game back a bit to compensate for the lower player count and in no way did I feel like I was playing a "lesser" form of a game. Each suit (race) has its own unique power that is triggered when played as the lead of a set of cards. Those who can easily overlook these issues will certainly see deep and interesting gameplay. Come discuss games like Codenames, Arkham Horror, Terra Mystica, and all your other favorite games! 20. Or roll'n'write-adjacent games, like NMBR 9 and Tiny Towns? And playing a band can be really bittersweet. Ethnos is the board game equivalent of that hole in the wall restaurant you have driven by a hundred times and never felt like trying out because the font on the sign is Comic Sans and there's big pixelated photos of food in the window that look like they were taken on a flip phone. Emergent game play abounds thanks to the rules that restrict how control markers are added to the board. log in sign up. Close. All in all I really like this game. The components are an interesting mix. Ethnos is a superior game. There are some areas of thematic intention, like the way the Giants can score you extra points by playing the biggest band with a giant leader or the way Halflings have a lot of strength in numbers for points but can't ever get you control tokens. Yes, they can be quick and whip around the table, 'You draw one, you draw one, I draw one, you draw one', but that feels a lot like a low roll in a roll-to-move over and over just trying to land on a space that actually lets you do something. I can't remember who said it in this subreddit, so sorry to steal your analogy without attribution but I love your take on it: Ethnos is Ticket to Rage, as it is a combination of Ticket to Ride and Blood Rage. These subtleties of strategy have produced consistent winners in my experience with the game. Game. Thank you for this opinion. As an area control game, Ethnos is perhaps a bit tighter and more restrictive then I would normally prefer.

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